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Visual studio code SFML no such file or directory

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Hello i have been trying to learn c++ SFML by using visual studo code. After watching a tutorial how to install sfml in c++ i had everything set. But, the problem is when i try to compile it gives me this error: "main.cpp:2:10: fatal error: SFML/Graphics.hpp: No such file or directory". I have been throught many guides but none of them appeared to be working.

Here is my code:

#include <SFML/Graphics.hpp>
#include <iostream>
int main() {
    sf::RenderWindow window(sf::VideoMode(1280,720),"Nareszcie");
    while(window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type==sf::Event::Closed)
            {
                window.close();

            }
            window.clear();
        }
    }
    return 0;
}

Hope someone will help me in solving this problem.

tasks.json:

{
    "tasks": [
        {
            "type": "shell",
            "label": "g++.exe build active file",
            "command": "C:/mingw32/bin/g++.exe",
            "args": [
                "-g",
                "${file}",
                "-o",
                "${fileDirname}\\${fileBasenameNoExtension}.exe"
            ],
            "options": {
                "cwd": "C:/mingw32/bin"
            }
        },
        {
            "type": "shell",
            "label": "cpp.exe build active file",
            "command": "C:\\mingw32\\bin\\cpp.exe",
            "args": [
                "-g",
                "${file}",
                "-o",
                "${fileDirname}\\${fileBasenameNoExtension}.exe"
            ],
            "options": {
                "cwd": "C:\\mingw32\\bin"
            }
        }
    ],
    "version": "2.0.0"
}

c_cpp_prperties.json:

{
    "configurations": [
        {
            "name": "Win32",
            "includePath": [
                "${workspaceFolder}/**",
                "C:/SFML-2.5.1/include/**",
                "C:/SFML-2.5.1"
            ],
            "defines": [
                "_DEBUG",
                "UNICODE",
                "_UNICODE"
            ],
            "windowsSdkVersion": "10.0.18362.0",
            "compilerPath": "C:/mingw32/bin/g++.exe",
            "cStandard": "c11",
            "cppStandard": "c++17",
            "intelliSenseMode": "${default}"
        }
    ],
    "version": 4
}

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